Other · orbit-seven-dusky.vercel.app

Orbit

Browser 3D modelling kernel. Agents can create and transform objects, run boolean operations, add modifiers and export scenes.

Ask an agent to

  • Create a cube and subtract a cylinder from it
  • Add a mirror modifier to the selected object
  • Export the scene as a mesh file

36 tools

  • add_joint

    Add a mechanical joint (fixed, revolute, prismatic, spherical, planar) and report linkage mobility.

    type: string?, parent: string?, child: string?, axis: array?, limits: array?

  • add_modifier

    Push a procedural modifier onto the object stack: array, mirror, twist, bend, taper, inflate, shell, smooth, subdivide, decimate, lattice, displace.

    id: string?, modifier: string?, options: object?, index: number?

  • analyze_stability

    Support polygon, stability margin and tipping angle — will the design stand up?

    ids: array?, material: string?

  • boolean_operation

    Exact CSG: union, subtract, intersect or xor over two or more solids. Returns a closed manifold result.

    ids: array?, operation: string?, keep_operands: boolean?, name: string?

  • check_collisions

    Broad-phase AABB plus narrow-phase containment collision detection across the scene.

    ids: array?, include_touching: boolean?

  • check_printability

    Overhang ratio, layer count, wall thickness and support advice for additive manufacturing.

    ids: array?, nozzle: number?, layer_height: number?

  • clear_scene

    Remove every object, group and joint.

  • compute_mass_properties

    Exact volume, mass, centre of mass and inertia tensor for a chosen physical material.

    id: string?, material: string?, density: number?

  • create_object

    Create a solid primitive. Types: cube, sphere, icosphere, cylinder, cone, torus, plane, capsule, tube, prism, pyramid, wedge, rounded_box.

    type: string?, name: string?, position: array?, rotation: array?, scale?, material: string?, color: string?, params: object?, … (list cut; the site may define more)

  • create_profile_solid

    Freeform geometry: extrude, revolve or sweep a 2D profile into a closed solid. Supports bevel and twist.

    method: string?, profile: array?, depth: number?, path: array?, options: object?

  • define_graph

    Register a reusable parametric node graph and statically validate it.

    id: string?, graph: object?

  • delete_object

    Delete objects by id, ids, or the current selection.

    id: string?, ids: array?

  • duplicate_object

    Duplicate objects with an optional positional offset.

    id: string?, ids: array?, offset: array?

  • evaluate_graph

    Evaluate a parametric graph with parameter overrides and instantiate the result.

    graph_id: string?, graph: object?, parameters: object?, instantiate: boolean?

  • export_scene

    Export to STL, ASCII STL, OBJ, PLY or glTF 2.0. Optionally weld everything into one solid first.

    format: string?, ids: array?, weld_solid: boolean?, selection_only: boolean?

  • get_history

    Read the full mutation journal with the current index.

  • group_objects

    Group objects under a named parent for collective reasoning.

    ids: array?, name: string?

  • import_mesh

    Import OBJ, STL (ascii/binary), PLY, glTF or GLB into the scene, optionally normalised to a target size.

    data?, format: string?, normalize: boolean?, target_size: number?

  • inspect_object

    Deep read of one object including manifold report and nearest neighbours.

    id: string?

  • inspect_scene

    Full scene read: objects, bounds, triangles, camera, environment, history.

    deep: boolean?

  • list_capabilities

    Enumerate every primitive, material, modifier, format, node type and joint the kernel supports.

  • measure

    Measure one object or the distance between two.

    id: string?, between: array?

  • move_object

    Set absolute position, apply a delta, or drop to the ground plane.

    id: string?, ids: array?, position: array?, delta: array?, drop_to_ground: boolean?

  • redo

    Step forwards after an undo.

    steps: number?

  • remove_modifier

    Remove a modifier from the stack by id or index.

    id: string?, modifier_id: string?, index: number?

  • reorder_modifiers

    Reorder the non-destructive modifier stack.

    id: string?, order: array?

  • rotate_object

    Rotate in degrees (default) or radians, absolutely or by delta, or about a named axis.

    id: string?, rotation: array?, delta: array?, axis: string?, angle: number?, degrees: boolean?

  • scale_object

    Uniform factor, per-axis vector, or a single-axis stretch.

    id: string?, factor: number?, scale?, axis: string?, amount: number?

  • select_object

    Select by id, ids, semantic query, tag, type, material, raycast, all or none.

    id: string?, ids: array?, query: string?, tag: string?, ray: object?, all: boolean?, none: boolean?

  • set_camera

    Position the camera, frame the whole scene, jump to a named view preset, or switch projection (perspective/orthographic).

    position: array?, target: array?, up: array?, fov: number?, near: number?, far: number?, projection: string?, preset: string?, … (list cut; the site may define more)

  • set_environment

    HDRI, exposure, background, shadows and post-processing (bloom, SSAO, vignette, tonemap).

    hdri: string?, exposure: number?, post: object?

  • set_material

    Set material, colour, roughness, metalness and opacity.

    id: string?, ids: array?, material: string?, color: string?, roughness: number?, metalness: number?, opacity: number?

  • simulate

    Deterministic rigid-body settle under gravity; optionally apply the resting positions.

    ids: array?, steps: number?, apply: boolean?

  • undo

    Step backwards through the mutation journal.

    steps: number?

  • ungroup_objects

    Dissolve a group, leaving its children in the scene.

    group_id: string?

  • validate_scene

    Manifold, winding, volume, ground and interpenetration diagnostics with severities.

    ground_check: boolean?

Tools
36
Registered with
JavaScript
Scan finished
Oct 19, 2026

Tool names and descriptions are what orbit-seven-dusky.vercel.app/ registered when we loaded it in Chrome 154 on Browser Use Cloud. The summary and the “ask an agent” lines are AI-written from them. To call the tools yourself, see Chrome’s WebMCP docs. How we found it.

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